new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Dec 8

LSceneLLM: Enhancing Large 3D Scene Understanding Using Adaptive Visual Preferences

Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual features, especially in large 3D scenes, accurately locating task-relevant visual information is challenging. Existing works attempt to segment all objects and consider their features as scene representations. However, these task-agnostic object features include much redundant information and missing details for the task-relevant area. To tackle these problems, we propose LSceneLLM, an adaptive framework that automatically identifies task-relevant areas by leveraging LLM's visual preference for different tasks, followed by a plug-and-play scene magnifier module to capture fine-grained details in focused areas. Specifically, a dense token selector examines the attention map of LLM to identify visual preferences for the instruction input. It then magnifies fine-grained details of the focusing area. An adaptive self-attention module is leveraged to fuse the coarse-grained and selected fine-grained visual information. To comprehensively evaluate the large scene understanding ability of 3D-VLMs, we further introduce a cross-room understanding benchmark, XR-Scene, which contains a series of large scene understanding tasks including XR-QA, XR-EmbodiedPlanning, and XR-SceneCaption. Experiments show that our method surpasses existing methods on both large scene understanding and existing scene understanding benchmarks. Plunging our scene magnifier module into the existing 3D-VLMs also brings significant improvement.

  • 9 authors
·
Dec 2, 2024 2

MIA-DPO: Multi-Image Augmented Direct Preference Optimization For Large Vision-Language Models

Visual preference alignment involves training Large Vision-Language Models (LVLMs) to predict human preferences between visual inputs. This is typically achieved by using labeled datasets of chosen/rejected pairs and employing optimization algorithms like direct preference optimization (DPO). Existing visual alignment methods, primarily designed for single-image scenarios, struggle to effectively handle the complexity of multi-image tasks due to the scarcity of diverse training data and the high cost of annotating chosen/rejected pairs. We present Multi-Image Augmented Direct Preference Optimization (MIA-DPO), a visual preference alignment approach that effectively handles multi-image inputs. MIA-DPO mitigates the scarcity of diverse multi-image training data by extending single-image data with unrelated images arranged in grid collages or pic-in-pic formats, significantly reducing the costs associated with multi-image data annotations. Our observation reveals that attention values of LVLMs vary considerably across different images. We use attention values to identify and filter out rejected responses the model may have mistakenly focused on. Our attention-aware selection for constructing the chosen/rejected pairs without relying on (i) human annotation, (ii) extra data, and (iii) external models or APIs. MIA-DPO is compatible with various architectures and outperforms existing methods on five multi-image benchmarks, achieving an average performance boost of 3.0% on LLaVA-v1.5 and 4.3% on the recent InternLM-XC2.5. Moreover, MIA-DPO has a minimal effect on the model's ability to understand single images.

  • 10 authors
·
Oct 23, 2024 3

Listener-Rewarded Thinking in VLMs for Image Preferences

Training robust and generalizable reward models for human visual preferences is essential for aligning text-to-image and text-to-video generative models with human intent. However, current reward models often fail to generalize, and supervised fine-tuning leads to memorization, demanding complex annotation pipelines. While reinforcement learning (RL), specifically Group Relative Policy Optimization (GRPO), improves generalization, we uncover a key failure mode: a significant drop in reasoning accuracy occurs when a model's reasoning trace contradicts that of an independent, frozen vision-language model ("listener") evaluating the same output. To address this, we introduce a listener-augmented GRPO framework. Here, the listener re-evaluates the reasoner's chain-of-thought to provide a dense, calibrated confidence score, shaping the RL reward signal. This encourages the reasoner not only to answer correctly, but to produce explanations that are persuasive to an independent model. Our listener-shaped reward scheme achieves best accuracy on the ImageReward benchmark (67.4%), significantly improves out-of-distribution (OOD) performance on a large-scale human preference dataset (1.2M votes, up to +6% over naive reasoner), and reduces reasoning contradictions compared to strong GRPO and SFT baselines. These results demonstrate that listener-based rewards provide a scalable, data-efficient path to aligning vision-language models with nuanced human preferences. We will release our reasoning model here: https://huggingface.co/alexgambashidze/qwen2.5vl_image_preference_reasoner.

  • 8 authors
·
Jun 28 1

Re-Align: Aligning Vision Language Models via Retrieval-Augmented Direct Preference Optimization

The emergence of large Vision Language Models (VLMs) has broadened the scope and capabilities of single-modal Large Language Models (LLMs) by integrating visual modalities, thereby unlocking transformative cross-modal applications in a variety of real-world scenarios. Despite their impressive performance, VLMs are prone to significant hallucinations, particularly in the form of cross-modal inconsistencies. Building on the success of Reinforcement Learning from Human Feedback (RLHF) in aligning LLMs, recent advancements have focused on applying direct preference optimization (DPO) on carefully curated datasets to mitigate these issues. Yet, such approaches typically introduce preference signals in a brute-force manner, neglecting the crucial role of visual information in the alignment process. In this paper, we introduce Re-Align, a novel alignment framework that leverages image retrieval to construct a dual-preference dataset, effectively incorporating both textual and visual preference signals. We further introduce rDPO, an extension of the standard direct preference optimization that incorporates an additional visual preference objective during fine-tuning. Our experimental results demonstrate that Re-Align not only mitigates hallucinations more effectively than previous methods but also yields significant performance gains in general visual question-answering (VQA) tasks. Moreover, we show that Re-Align maintains robustness and scalability across a wide range of VLM sizes and architectures. This work represents a significant step forward in aligning multimodal LLMs, paving the way for more reliable and effective cross-modal applications. We release all the code in https://github.com/taco-group/Re-Align.

  • 8 authors
·
Feb 18

Personalized Image Generation with Large Multimodal Models

Personalized content filtering, such as recommender systems, has become a critical infrastructure to alleviate information overload. However, these systems merely filter existing content and are constrained by its limited diversity, making it difficult to meet users' varied content needs. To address this limitation, personalized content generation has emerged as a promising direction with broad applications. Nevertheless, most existing research focuses on personalized text generation, with relatively little attention given to personalized image generation. The limited work in personalized image generation faces challenges in accurately capturing users' visual preferences and needs from noisy user-interacted images and complex multimodal instructions. Worse still, there is a lack of supervised data for training personalized image generation models. To overcome the challenges, we propose a Personalized Image Generation Framework named Pigeon, which adopts exceptional large multimodal models with three dedicated modules to capture users' visual preferences and needs from noisy user history and multimodal instructions. To alleviate the data scarcity, we introduce a two-stage preference alignment scheme, comprising masked preference reconstruction and pairwise preference alignment, to align Pigeon with the personalized image generation task. We apply Pigeon to personalized sticker and movie poster generation, where extensive quantitative results and human evaluation highlight its superiority over various generative baselines.

  • 7 authors
·
Oct 18, 2024

3D Arena: An Open Platform for Generative 3D Evaluation

Evaluating Generative 3D models remains challenging due to misalignment between automated metrics and human perception of quality. Current benchmarks rely on image-based metrics that ignore 3D structure or geometric measures that fail to capture perceptual appeal and real-world utility. To address this gap, we present 3D Arena, an open platform for evaluating image-to-3D generation models through large-scale human preference collection using pairwise comparisons. Since launching in June 2024, the platform has collected 123,243 votes from 8,096 users across 19 state-of-the-art models, establishing the largest human preference evaluation for Generative 3D. We contribute the iso3d dataset of 100 evaluation prompts and demonstrate quality control achieving 99.75% user authenticity through statistical fraud detection. Our ELO-based ranking system provides reliable model assessment, with the platform becoming an established evaluation resource. Through analysis of this preference data, we present insights into human preference patterns. Our findings reveal preferences for visual presentation features, with Gaussian splat outputs achieving a 16.6 ELO advantage over meshes and textured models receiving a 144.1 ELO advantage over untextured models. We provide recommendations for improving evaluation methods, including multi-criteria assessment, task-oriented evaluation, and format-aware comparison. The platform's community engagement establishes 3D Arena as a benchmark for the field while advancing understanding of human-centered evaluation in Generative 3D.

  • 1 authors
·
Jun 23 3

Retrieval-Augmented Fine-Tuning With Preference Optimization For Visual Program Generation

Visual programming languages (VPLs) allow users to create programs through graphical interfaces, which results in easier accessibility and their widespread usage in various domains. To further enhance this accessibility, recent research has focused on generating VPL code from user instructions using large language models (LLMs). Specifically, by employing prompting-based methods, these studies have shown promising results. Nevertheless, such approaches can be less effective for industrial VPLs such as Ladder Diagram (LD). LD is a pivotal language used in industrial automation processes and involves extensive domain-specific configurations, which are difficult to capture in a single prompt. In this work, we demonstrate that training-based methods outperform prompting-based methods for LD generation accuracy, even with smaller backbone models. Building on these findings, we propose a two-stage training strategy to further enhance VPL generation. First, we employ retrieval-augmented fine-tuning to leverage the repetitive use of subroutines commonly seen in industrial VPLs. Second, we apply direct preference optimization (DPO) to further guide the model toward accurate outputs, using systematically generated preference pairs through graph editing operations. Extensive experiments on real-world LD data demonstrate that our approach improves program-level accuracy by over 10% compared to supervised fine-tuning, which highlights its potential to advance industrial automation.

  • 7 authors
·
Feb 23

Unsupervised Visual Chain-of-Thought Reasoning via Preference Optimization

Chain-of-thought (CoT) reasoning greatly improves the interpretability and problem-solving abilities of multimodal large language models (MLLMs). However, existing approaches are focused on text CoT, limiting their ability to leverage visual cues. Visual CoT remains underexplored, and the only work is based on supervised fine-tuning (SFT) that relies on extensive labeled bounding-box data and is hard to generalize to unseen cases. In this paper, we introduce Unsupervised Visual CoT (UV-CoT), a novel framework for image-level CoT reasoning via preference optimization. UV-CoT performs preference comparisons between model-generated bounding boxes (one is preferred and the other is dis-preferred), eliminating the need for bounding-box annotations. We get such preference data by introducing an automatic data generation pipeline. Given an image, our target MLLM (e.g., LLaVA-1.5-7B) generates seed bounding boxes using a template prompt and then answers the question using each bounded region as input. An evaluator MLLM (e.g., OmniLLM-12B) ranks the responses, and these rankings serve as supervision to train the target MLLM with UV-CoT by minimizing negative log-likelihood losses. By emulating human perception--identifying key regions and reasoning based on them--UV-CoT can improve visual comprehension, particularly in spatial reasoning tasks where textual descriptions alone fall short. Our experiments on six datasets demonstrate the superiority of UV-CoT, compared to the state-of-the-art textual and visual CoT methods. Our zero-shot testing on four unseen datasets shows the strong generalization of UV-CoT. The code is available in https://github.com/kesenzhao/UV-CoT.

  • 4 authors
·
Apr 25

Multi-modal preference alignment remedies regression of visual instruction tuning on language model

In production, multi-modal large language models (MLLMs) are expected to support multi-turn queries of interchanging image and text modalities. However, the current MLLMs trained with visual-question-answering (VQA) datasets could suffer from degradation, as VQA datasets lack the diversity and complexity of the original text instruction datasets which the underlying language model had been trained with. To address this challenging degradation, we first collect a lightweight (6k entries) VQA preference dataset where answers were annotated by Gemini for 5 quality metrics in a granular fashion, and investigate standard Supervised Fine-tuning, rejection sampling, Direct Preference Optimization (DPO), and SteerLM. Our findings indicate that the with DPO we are able to surpass instruction-following capabilities of the language model, achieving a 6.73 score on MT-Bench, compared to Vicuna's 6.57 and LLaVA's 5.99 despite small data scale. This enhancement in textual instruction proficiency correlates with boosted visual instruction performance (+4.9\% on MM-Vet, +6\% on LLaVA-Bench), with minimal alignment tax on visual knowledge benchmarks compared to previous RLHF approach. In conclusion, we propose a distillation-based multi-modal alignment model with fine-grained annotations on a small dataset that reconciles the textual and visual performance of MLLMs, restoring and boosting language capability after visual instruction tuning.

  • 3 authors
·
Feb 16, 2024

MultiSoundGen: Video-to-Audio Generation for Multi-Event Scenarios via SlowFast Contrastive Audio-Visual Pretraining and Direct Preference Optimization

Current video-to-audio (V2A) methods struggle in complex multi-event scenarios (video scenarios involving multiple sound sources, sound events, or transitions) due to two critical limitations. First, existing methods face challenges in precisely aligning intricate semantic information together with rapid dynamic features. Second, foundational training lacks quantitative preference optimization for semantic-temporal alignment and audio quality. As a result, it fails to enhance integrated generation quality in cluttered multi-event scenes. To address these core limitations, this study proposes a novel V2A framework: MultiSoundGen. It introduces direct preference optimization (DPO) into the V2A domain, leveraging audio-visual pretraining (AVP) to enhance performance in complex multi-event scenarios. Our contributions include two key innovations: the first is SlowFast Contrastive AVP (SF-CAVP), a pioneering AVP model with a unified dual-stream architecture. SF-CAVP explicitly aligns core semantic representations and rapid dynamic features of audio-visual data to handle multi-event complexity; second, we integrate the DPO method into V2A task and propose AVP-Ranked Preference Optimization (AVP-RPO). It uses SF-CAVP as a reward model to quantify and prioritize critical semantic-temporal matches while enhancing audio quality. Experiments demonstrate that MultiSoundGen achieves state-of-the-art (SOTA) performance in multi-event scenarios, delivering comprehensive gains across distribution matching, audio quality, semantic alignment, and temporal synchronization. Demos are available at https://v2aresearch.github.io/MultiSoundGen/.

  • 6 authors
·
Sep 24

Task Preference Optimization: Improving Multimodal Large Language Models with Vision Task Alignment

Current multimodal large language models (MLLMs) struggle with fine-grained or precise understanding of visuals though they give comprehensive perception and reasoning in a spectrum of vision applications. Recent studies either develop tool-using or unify specific visual tasks into the autoregressive framework, often at the expense of overall multimodal performance. To address this issue and enhance MLLMs with visual tasks in a scalable fashion, we propose Task Preference Optimization (TPO), a novel method that utilizes differentiable task preferences derived from typical fine-grained visual tasks. TPO introduces learnable task tokens that establish connections between multiple task-specific heads and the MLLM. By leveraging rich visual labels during training, TPO significantly enhances the MLLM's multimodal capabilities and task-specific performance. Through multi-task co-training within TPO, we observe synergistic benefits that elevate individual task performance beyond what is achievable through single-task training methodologies. Our instantiation of this approach with VideoChat and LLaVA demonstrates an overall 14.6% improvement in multimodal performance compared to baseline models. Additionally, MLLM-TPO demonstrates robust zero-shot capabilities across various tasks, performing comparably to state-of-the-art supervised models. The code will be released at https://github.com/OpenGVLab/TPO

  • 12 authors
·
Dec 26, 2024 2

Visual Backdoor Attacks on MLLM Embodied Decision Making via Contrastive Trigger Learning

Multimodal large language models (MLLMs) have advanced embodied agents by enabling direct perception, reasoning, and planning task-oriented actions from visual inputs. However, such vision driven embodied agents open a new attack surface: visual backdoor attacks, where the agent behaves normally until a visual trigger appears in the scene, then persistently executes an attacker-specified multi-step policy. We introduce BEAT, the first framework to inject such visual backdoors into MLLM-based embodied agents using objects in the environments as triggers. Unlike textual triggers, object triggers exhibit wide variation across viewpoints and lighting, making them difficult to implant reliably. BEAT addresses this challenge by (1) constructing a training set that spans diverse scenes, tasks, and trigger placements to expose agents to trigger variability, and (2) introducing a two-stage training scheme that first applies supervised fine-tuning (SFT) and then our novel Contrastive Trigger Learning (CTL). CTL formulates trigger discrimination as preference learning between trigger-present and trigger-free inputs, explicitly sharpening the decision boundaries to ensure precise backdoor activation. Across various embodied agent benchmarks and MLLMs, BEAT achieves attack success rates up to 80%, while maintaining strong benign task performance, and generalizes reliably to out-of-distribution trigger placements. Notably, compared to naive SFT, CTL boosts backdoor activation accuracy up to 39% under limited backdoor data. These findings expose a critical yet unexplored security risk in MLLM-based embodied agents, underscoring the need for robust defenses before real-world deployment.

OmniDPO: A Preference Optimization Framework to Address Omni-Modal Hallucination

Recently, Omni-modal large language models (OLLMs) have sparked a new wave of research, achieving impressive results in tasks such as audio-video understanding and real-time environment perception. However, hallucination issues still persist. Similar to the bimodal setting, the priors from the text modality tend to dominate, leading OLLMs to rely more heavily on textual cues while neglecting visual and audio information. In addition, fully multimodal scenarios introduce new challenges. Most existing models align visual or auditory modalities with text independently during training, while ignoring the intrinsic correlations between video and its corresponding audio. This oversight results in hallucinations when reasoning requires interpreting hidden audio cues embedded in video content. To address these challenges, we propose OmniDPO, a preference-alignment framework designed to mitigate hallucinations in OLLMs. Specifically, OmniDPO incorporates two strategies: (1) constructing text-preference sample pairs to enhance the model's understanding of audio-video interactions; and (2) constructing multimodal-preference sample pairs to strengthen the model's attention to visual and auditory information. By tackling both challenges, OmniDPO effectively improves multimodal grounding and reduces hallucination. Experiments conducted on two OLLMs demonstrate that OmniDPO not only effectively mitigates multimodal hallucinations but also significantly enhances the models' reasoning capabilities across modalities. All code and datasets will be released upon paper acceptance.

  • 9 authors
·
Aug 31

AesthetiQ: Enhancing Graphic Layout Design via Aesthetic-Aware Preference Alignment of Multi-modal Large Language Models

Visual layouts are essential in graphic design fields such as advertising, posters, and web interfaces. The application of generative models for content-aware layout generation has recently gained traction. However, these models fail to understand the contextual aesthetic requirements of layout design and do not align with human-like preferences, primarily treating it as a prediction task without considering the final rendered output. To overcome these problems, we offer Aesthetic-Aware Preference Alignment(AAPA), a novel technique to train a Multi-modal Large Language Model (MLLM) for layout prediction that uses MLLM's aesthetic preferences for Direct Preference Optimization over graphic layouts. We propose a data filtering protocol utilizing our layout-quality heuristics for AAPA to ensure training happens on high-quality layouts. Additionally, we introduce a novel evaluation metric that uses another MLLM to compute the win rate of the generated layout against the ground-truth layout based on aesthetics criteria. We also demonstrate the applicability of AAPA for MLLMs of varying scales (1B to 8B parameters) and LLM families (Qwen, Phi, InternLM). By conducting thorough qualitative and quantitative analyses, we verify the efficacy of our approach on two challenging benchmarks - Crello and Webui, showcasing 17%, and 16 improvement over current State-of-The-Art methods, thereby highlighting the potential of MLLMs in aesthetic-aware layout generation.

  • 4 authors
·
Mar 1

Long Grounded Thoughts: Distilling Compositional Visual Reasoning Chains at Scale

Recent progress in multimodal reasoning has been driven largely by undisclosed datasets and proprietary data synthesis recipes, leaving open questions about how to systematically build large-scale, vision-centric reasoning datasets, particularly for tasks that go beyond visual math. In this work, we introduce a new reasoning data generation framework spanning diverse skills and levels of complexity with over 1M high-quality synthetic vision-centric questions. The dataset also includes preference data and instruction prompts supporting both offline and online RL. Our synthesis framework proceeds in two stages: (1) scale; and (2) complexity. Reasoning traces are then synthesized through a two-stage process that leverages VLMs and reasoning LLMs, producing CoT traces for VLMs that capture the richness and diverse cognitive behaviors found in frontier reasoning models. Remarkably, we show that finetuning Qwen2.5-VL-7B on our data outperforms all open-data baselines across all evaluated vision-centric benchmarks, and even surpasses strong closed-data models such as MiMo-VL-7B-RL on V* Bench, CV-Bench and MMStar-V. Perhaps most surprising, despite being entirely vision-centric, our data transfers positively to text-only reasoning (MMLU-Pro) and audio reasoning (MMAU), demonstrating its effectiveness. Similarly, despite not containing videos or embodied visual data, we observe notable gains when evaluating on a single-evidence embodied QA benchmark (NiEH). Finally, we use our data to analyze the entire VLM post-training pipeline. Our empirical analysis highlights that (i) SFT on high-quality data with non-linear reasoning traces is essential for effective online RL, (ii) staged offline RL matches online RL's performance while reducing compute demands, and (iii) careful SFT on high quality data can substantially improve out-of-domain, cross-modality transfer.

nvidia NVIDIA
·
Nov 7 2

Demystifying the Visual Quality Paradox in Multimodal Large Language Models

Recent Multimodal Large Language Models (MLLMs) excel on benchmark vision-language tasks, yet little is known about how input visual quality shapes their responses. Does higher perceptual quality of images already translate to better MLLM understanding? We conduct the first systematic study spanning leading MLLMs and a suite of vision-language benchmarks, applying controlled degradations and stylistic shifts to each image. Surprisingly, we uncover a visual-quality paradox: model, task, and even individual-instance performance can improve when images deviate from human-perceived fidelity. Off-the-shelf restoration pipelines fail to reconcile these idiosyncratic preferences. To close the gap, we introduce Visual-Quality Test-Time Tuning (VQ-TTT)-a lightweight adaptation module that: (1) inserts a learnable, low-rank kernel before the frozen vision encoder to modulate frequency content; and (2) fine-tunes only shallow vision-encoder layers via LoRA. VQ-TTT dynamically adjusts each input image in a single forward pass, aligning it with task-specific model preferences. Across the evaluated MLLMs and all datasets, VQ-TTT lifts significant average accuracy, with no external models, cached features, or extra training data. These findings redefine ``better'' visual inputs for MLLMs and highlight the need for adaptive, rather than universally ``clean'', imagery, in the new era of AI being the main data customer.

  • 8 authors
·
Jun 18 2

AlignHuman: Improving Motion and Fidelity via Timestep-Segment Preference Optimization for Audio-Driven Human Animation

Recent advancements in human video generation and animation tasks, driven by diffusion models, have achieved significant progress. However, expressive and realistic human animation remains challenging due to the trade-off between motion naturalness and visual fidelity. To address this, we propose AlignHuman, a framework that combines Preference Optimization as a post-training technique with a divide-and-conquer training strategy to jointly optimize these competing objectives. Our key insight stems from an analysis of the denoising process across timesteps: (1) early denoising timesteps primarily control motion dynamics, while (2) fidelity and human structure can be effectively managed by later timesteps, even if early steps are skipped. Building on this observation, we propose timestep-segment preference optimization (TPO) and introduce two specialized LoRAs as expert alignment modules, each targeting a specific dimension in its corresponding timestep interval. The LoRAs are trained using their respective preference data and activated in the corresponding intervals during inference to enhance motion naturalness and fidelity. Extensive experiments demonstrate that AlignHuman improves strong baselines and reduces NFEs during inference, achieving a 3.3times speedup (from 100 NFEs to 30 NFEs) with minimal impact on generation quality. Homepage: https://alignhuman.github.io/{https://alignhuman.github.io/}

  • 7 authors
·
Jun 11

Structured Preference Optimization for Vision-Language Long-Horizon Task Planning

Existing methods for vision-language task planning excel in short-horizon tasks but often fall short in complex, long-horizon planning within dynamic environments. These challenges primarily arise from the difficulty of effectively training models to produce high-quality reasoning processes for long-horizon tasks. To address this, we propose Structured Preference Optimization (SPO), which aims to enhance reasoning and action selection in long-horizon task planning through structured preference evaluation and optimized training strategies. Specifically, SPO introduces: 1) Preference-Based Scoring and Optimization, which systematically evaluates reasoning chains based on task relevance, visual grounding, and historical consistency; and 2) Curriculum-Guided Training, where the model progressively adapts from simple to complex tasks, improving its generalization ability in long-horizon scenarios and enhancing reasoning robustness. To advance research in vision-language long-horizon task planning, we introduce ExtendaBench, a comprehensive benchmark covering 1,509 tasks across VirtualHome and Habitat 2.0, categorized into ultra-short, short, medium, and long tasks. Experimental results demonstrate that SPO significantly improves reasoning quality and final decision accuracy, outperforming prior methods on long-horizon tasks and underscoring the effectiveness of preference-driven optimization in vision-language task planning. Specifically, SPO achieves a +5.98% GCR and +4.68% SR improvement in VirtualHome and a +3.30% GCR and +2.11% SR improvement in Habitat over the best-performing baselines.

  • 9 authors
·
Feb 28

K-Sort Arena: Efficient and Reliable Benchmarking for Generative Models via K-wise Human Preferences

The rapid advancement of visual generative models necessitates efficient and reliable evaluation methods. Arena platform, which gathers user votes on model comparisons, can rank models with human preferences. However, traditional Arena methods, while established, require an excessive number of comparisons for ranking to converge and are vulnerable to preference noise in voting, suggesting the need for better approaches tailored to contemporary evaluation challenges. In this paper, we introduce K-Sort Arena, an efficient and reliable platform based on a key insight: images and videos possess higher perceptual intuitiveness than texts, enabling rapid evaluation of multiple samples simultaneously. Consequently, K-Sort Arena employs K-wise comparisons, allowing K models to engage in free-for-all competitions, which yield much richer information than pairwise comparisons. To enhance the robustness of the system, we leverage probabilistic modeling and Bayesian updating techniques. We propose an exploration-exploitation-based matchmaking strategy to facilitate more informative comparisons. In our experiments, K-Sort Arena exhibits 16.3x faster convergence compared to the widely used ELO algorithm. To further validate the superiority and obtain a comprehensive leaderboard, we collect human feedback via crowdsourced evaluations of numerous cutting-edge text-to-image and text-to-video models. Thanks to its high efficiency, K-Sort Arena can continuously incorporate emerging models and update the leaderboard with minimal votes. Our project has undergone several months of internal testing and is now available at https://huggingface.co/spaces/ksort/K-Sort-Arena

  • 7 authors
·
Aug 26, 2024 3

BrainSCUBA: Fine-Grained Natural Language Captions of Visual Cortex Selectivity

Understanding the functional organization of higher visual cortex is a central focus in neuroscience. Past studies have primarily mapped the visual and semantic selectivity of neural populations using hand-selected stimuli, which may potentially bias results towards pre-existing hypotheses of visual cortex functionality. Moving beyond conventional approaches, we introduce a data-driven method that generates natural language descriptions for images predicted to maximally activate individual voxels of interest. Our method -- Semantic Captioning Using Brain Alignments ("BrainSCUBA") -- builds upon the rich embedding space learned by a contrastive vision-language model and utilizes a pre-trained large language model to generate interpretable captions. We validate our method through fine-grained voxel-level captioning across higher-order visual regions. We further perform text-conditioned image synthesis with the captions, and show that our images are semantically coherent and yield high predicted activations. Finally, to demonstrate how our method enables scientific discovery, we perform exploratory investigations on the distribution of "person" representations in the brain, and discover fine-grained semantic selectivity in body-selective areas. Unlike earlier studies that decode text, our method derives voxel-wise captions of semantic selectivity. Our results show that BrainSCUBA is a promising means for understanding functional preferences in the brain, and provides motivation for further hypothesis-driven investigation of visual cortex.

  • 4 authors
·
Oct 6, 2023

Margin-aware Preference Optimization for Aligning Diffusion Models without Reference

Modern alignment techniques based on human preferences, such as RLHF and DPO, typically employ divergence regularization relative to the reference model to ensure training stability. However, this often limits the flexibility of models during alignment, especially when there is a clear distributional discrepancy between the preference data and the reference model. In this paper, we focus on the alignment of recent text-to-image diffusion models, such as Stable Diffusion XL (SDXL), and find that this "reference mismatch" is indeed a significant problem in aligning these models due to the unstructured nature of visual modalities: e.g., a preference for a particular stylistic aspect can easily induce such a discrepancy. Motivated by this observation, we propose a novel and memory-friendly preference alignment method for diffusion models that does not depend on any reference model, coined margin-aware preference optimization (MaPO). MaPO jointly maximizes the likelihood margin between the preferred and dispreferred image sets and the likelihood of the preferred sets, simultaneously learning general stylistic features and preferences. For evaluation, we introduce two new pairwise preference datasets, which comprise self-generated image pairs from SDXL, Pick-Style and Pick-Safety, simulating diverse scenarios of reference mismatch. Our experiments validate that MaPO can significantly improve alignment on Pick-Style and Pick-Safety and general preference alignment when used with Pick-a-Pic v2, surpassing the base SDXL and other existing methods. Our code, models, and datasets are publicly available via https://mapo-t2i.github.io

  • 6 authors
·
Jun 10, 2024 1

Scalable Ranked Preference Optimization for Text-to-Image Generation

Direct Preference Optimization (DPO) has emerged as a powerful approach to align text-to-image (T2I) models with human feedback. Unfortunately, successful application of DPO to T2I models requires a huge amount of resources to collect and label large-scale datasets, e.g., millions of generated paired images annotated with human preferences. In addition, these human preference datasets can get outdated quickly as the rapid improvements of T2I models lead to higher quality images. In this work, we investigate a scalable approach for collecting large-scale and fully synthetic datasets for DPO training. Specifically, the preferences for paired images are generated using a pre-trained reward function, eliminating the need for involving humans in the annotation process, greatly improving the dataset collection efficiency. Moreover, we demonstrate that such datasets allow averaging predictions across multiple models and collecting ranked preferences as opposed to pairwise preferences. Furthermore, we introduce RankDPO to enhance DPO-based methods using the ranking feedback. Applying RankDPO on SDXL and SD3-Medium models with our synthetically generated preference dataset ``Syn-Pic'' improves both prompt-following (on benchmarks like T2I-Compbench, GenEval, and DPG-Bench) and visual quality (through user studies). This pipeline presents a practical and scalable solution to develop better preference datasets to enhance the performance of text-to-image models.

  • 6 authors
·
Oct 23, 2024 2

SePPO: Semi-Policy Preference Optimization for Diffusion Alignment

Reinforcement learning from human feedback (RLHF) methods are emerging as a way to fine-tune diffusion models (DMs) for visual generation. However, commonly used on-policy strategies are limited by the generalization capability of the reward model, while off-policy approaches require large amounts of difficult-to-obtain paired human-annotated data, particularly in visual generation tasks. To address the limitations of both on- and off-policy RLHF, we propose a preference optimization method that aligns DMs with preferences without relying on reward models or paired human-annotated data. Specifically, we introduce a Semi-Policy Preference Optimization (SePPO) method. SePPO leverages previous checkpoints as reference models while using them to generate on-policy reference samples, which replace "losing images" in preference pairs. This approach allows us to optimize using only off-policy "winning images." Furthermore, we design a strategy for reference model selection that expands the exploration in the policy space. Notably, we do not simply treat reference samples as negative examples for learning. Instead, we design an anchor-based criterion to assess whether the reference samples are likely to be winning or losing images, allowing the model to selectively learn from the generated reference samples. This approach mitigates performance degradation caused by the uncertainty in reference sample quality. We validate SePPO across both text-to-image and text-to-video benchmarks. SePPO surpasses all previous approaches on the text-to-image benchmarks and also demonstrates outstanding performance on the text-to-video benchmarks. Code will be released in https://github.com/DwanZhang-AI/SePPO.

  • 11 authors
·
Oct 7, 2024 2

OSPO: Object-centric Self-improving Preference Optimization for Text-to-Image Generation

Recent advances in Multimodal Large Language Models (MLLMs) have enabled models to perform both understanding and generation of multimodal data in a unified manner. However, achieving a fine-grained alignment between input prompts and generated images remains a major challenge especially in text-to-image generation. Therefore, recent works have introduced self-improving mechanisms based on self-generated data and self-feedback to efficiently mitigate this challenge without relying on external large-scale data or models. However, existing self-improving approaches have not focused on fine-grained visual details especially at the object level in generating training data or providing a feedback, and thus they still struggle to resolve the object hallucination problem in text-to-image generation. To tackle this problem, we propose an Object-centric Self-improving Preference Optimization (OSPO), a self-improving framework for enhancing object-level text-image alignment. OSPO is designed to explicitly address the need for constructing and leveraging object-level hard negative data and an object-centric optimization in improving object-specific fidelity. In specific, OSPO consists of: (1) Initial Prompt Generation (2) Hard Preference Pair Generation (3) Filtering and Selection (4) Object-centric Preference Optimization with Conditional Preference Loss. Extensive experiments on compositional image generation benchmarks demonstrate that OSPO significantly improves fine-grained alignment in text-to-image generation, surpassing not only prior self-improving methods but also diffusion-based specialized image generation models.

  • 5 authors
·
May 27

PaMi-VDPO: Mitigating Video Hallucinations by Prompt-Aware Multi-Instance Video Preference Learning

Direct Preference Optimization (DPO) helps reduce hallucinations in Video Multimodal Large Language Models (VLLMs), but its reliance on offline preference data limits adaptability and fails to capture true video-response misalignment. We propose Video Direct Preference Optimization (VDPO), an online preference learning framework that eliminates the need for preference annotation by leveraging video augmentations to generate rejected samples while keeping responses fixed. However, selecting effective augmentations is non-trivial, as some clips may be semantically identical to the original under specific prompts, leading to false rejections and disrupting alignment. To address this, we introduce Prompt-aware Multi-instance Learning VDPO (PaMi-VDPO), which selects augmentations based on prompt context. Instead of a single rejection, we construct a candidate set of augmented clips and apply a close-to-far selection strategy, initially ensuring all clips are semantically relevant while then prioritizing the most prompt-aware distinct clip. This allows the model to better capture meaningful visual differences, mitigating hallucinations, while avoiding false rejections, and improving alignment. PaMi-VDPOseamlessly integrates into existing VLLMs without additional parameters, GPT-4/human supervision. With only 10k SFT data, it improves the base model by 5.3% on VideoHallucer, surpassing GPT-4o, while maintaining stable performance on general video benchmarks.

  • 6 authors
·
Apr 8

Self-Correction is More than Refinement: A Learning Framework for Visual and Language Reasoning Tasks

While Vision-Language Models (VLMs) have shown remarkable abilities in visual and language reasoning tasks, they invariably generate flawed responses. Self-correction that instructs models to refine their outputs presents a promising solution to this issue. Previous studies have mainly concentrated on Large Language Models (LLMs), while the self-correction abilities of VLMs, particularly concerning both visual and linguistic information, remain largely unexamined. This study investigates the self-correction capabilities of VLMs during both inference and fine-tuning stages. We introduce a Self-Correction Learning (SCL) approach that enables VLMs to learn from their self-generated self-correction data through Direct Preference Optimization (DPO) without relying on external feedback, facilitating self-improvement. Specifically, we collect preferred and disfavored samples based on the correctness of initial and refined responses, which are obtained by two-turn self-correction with VLMs during the inference stage. Experimental results demonstrate that although VLMs struggle to self-correct effectively during iterative inference without additional fine-tuning and external feedback, they can enhance their performance and avoid previous mistakes through preference fine-tuning when their self-generated self-correction data are categorized into preferred and disfavored samples. This study emphasizes that self-correction is not merely a refinement process; rather, it should enhance the reasoning abilities of models through additional training, enabling them to generate high-quality responses directly without further refinement.

  • 5 authors
·
Oct 5, 2024

CAT: Enhancing Multimodal Large Language Model to Answer Questions in Dynamic Audio-Visual Scenarios

This paper focuses on the challenge of answering questions in scenarios that are composed of rich and complex dynamic audio-visual components. Although existing Multimodal Large Language Models (MLLMs) can respond to audio-visual content, these responses are sometimes ambiguous and fail to describe specific audio-visual events. To overcome this limitation, we introduce the CAT, which enhances MLLM in three ways: 1) besides straightforwardly bridging audio and video, we design a clue aggregator that aggregates question-related clues in dynamic audio-visual scenarios to enrich the detailed knowledge required for large language models. 2) CAT is trained on a mixed multimodal dataset, allowing direct application in audio-visual scenarios. Notably, we collect an audio-visual joint instruction dataset named AVinstruct, to further enhance the capacity of CAT to model cross-semantic correlations. 3) we propose AI-assisted ambiguity-aware direct preference optimization, a strategy specialized in retraining the model to favor the non-ambiguity response and improve the ability to localize specific audio-visual objects. Extensive experimental results demonstrate that CAT outperforms existing methods on multimodal tasks, especially in Audio-Visual Question Answering (AVQA) tasks. The codes and the collected instructions are released at https://github.com/rikeilong/Bay-CAT.

  • 6 authors
·
Mar 7, 2024

Diffusion Model Alignment Using Direct Preference Optimization

Large language models (LLMs) are fine-tuned using human comparison data with Reinforcement Learning from Human Feedback (RLHF) methods to make them better aligned with users' preferences. In contrast to LLMs, human preference learning has not been widely explored in text-to-image diffusion models; the best existing approach is to fine-tune a pretrained model using carefully curated high quality images and captions to improve visual appeal and text alignment. We propose Diffusion-DPO, a method to align diffusion models to human preferences by directly optimizing on human comparison data. Diffusion-DPO is adapted from the recently developed Direct Preference Optimization (DPO), a simpler alternative to RLHF which directly optimizes a policy that best satisfies human preferences under a classification objective. We re-formulate DPO to account for a diffusion model notion of likelihood, utilizing the evidence lower bound to derive a differentiable objective. Using the Pick-a-Pic dataset of 851K crowdsourced pairwise preferences, we fine-tune the base model of the state-of-the-art Stable Diffusion XL (SDXL)-1.0 model with Diffusion-DPO. Our fine-tuned base model significantly outperforms both base SDXL-1.0 and the larger SDXL-1.0 model consisting of an additional refinement model in human evaluation, improving visual appeal and prompt alignment. We also develop a variant that uses AI feedback and has comparable performance to training on human preferences, opening the door for scaling of diffusion model alignment methods.

  • 10 authors
·
Nov 21, 2023 3

Aligning Multimodal LLM with Human Preference: A Survey

Large language models (LLMs) can handle a wide variety of general tasks with simple prompts, without the need for task-specific training. Multimodal Large Language Models (MLLMs), built upon LLMs, have demonstrated impressive potential in tackling complex tasks involving visual, auditory, and textual data. However, critical issues related to truthfulness, safety, o1-like reasoning, and alignment with human preference remain insufficiently addressed. This gap has spurred the emergence of various alignment algorithms, each targeting different application scenarios and optimization goals. Recent studies have shown that alignment algorithms are a powerful approach to resolving the aforementioned challenges. In this paper, we aim to provide a comprehensive and systematic review of alignment algorithms for MLLMs. Specifically, we explore four key aspects: (1) the application scenarios covered by alignment algorithms, including general image understanding, multi-image, video, and audio, and extended multimodal applications; (2) the core factors in constructing alignment datasets, including data sources, model responses, and preference annotations; (3) the benchmarks used to evaluate alignment algorithms; and (4) a discussion of potential future directions for the development of alignment algorithms. This work seeks to help researchers organize current advancements in the field and inspire better alignment methods. The project page of this paper is available at https://github.com/BradyFU/Awesome-Multimodal-Large-Language-Models/tree/Alignment.

  • 17 authors
·
Mar 18 3

When Modalities Conflict: How Unimodal Reasoning Uncertainty Governs Preference Dynamics in MLLMs

Multimodal large language models (MLLMs) must resolve conflicts when different modalities provide contradictory information, a process we term modality following. Prior work measured this behavior only with coarse dataset-level statistics, overlooking the influence of model's confidence in unimodal reasoning. In this paper, we introduce a new framework that decomposes modality following into two fundamental factors: relative reasoning uncertainty (the case-specific confidence gap between unimodal predictions) and inherent modality preference( a model's stable bias when uncertainties are balanced). To validate this framework, we construct a controllable dataset that systematically varies the reasoning difficulty of visual and textual inputs. Using entropy as a fine-grained uncertainty metric, we uncover a universal law: the probability of following a modality decreases monotonically as its relative uncertainty increases. At the relative difficulty level where the model tends to follow both modalities with comparable probability what we call the balance point, a practical indicator of the model's inherent preference. Unlike traditional macro-level ratios, this measure offers a more principled and less confounded way to characterize modality bias, disentangling it from unimodal capabilities and dataset artifacts. Further, by probing layer-wise predictions, we reveal the internal mechanism of oscillation: in ambiguous regions near the balance point, models vacillate between modalities across layers, explaining externally observed indecision. Together, these findings establish relative uncertainty and inherent preference as the two governing principles of modality following, offering both a quantitative framework and mechanistic insight into how MLLMs resolve conflicting information.

  • 7 authors
·
Nov 3 1

VARGPT-v1.1: Improve Visual Autoregressive Large Unified Model via Iterative Instruction Tuning and Reinforcement Learning

In this work, we present VARGPT-v1.1, an advanced unified visual autoregressive model that builds upon our previous framework VARGPT. The model preserves the dual paradigm of next-token prediction for visual understanding and next-scale generation for image synthesis. Specifically, VARGPT-v1.1 integrates: (1) a novel training strategy combining iterative visual instruction tuning with reinforcement learning through Direct Preference Optimization (DPO), (2) an expanded training corpus containing 8.3M visual-generative instruction pairs, (3) an upgraded language model backbone using Qwen2, (4) enhanced image generation resolution, and (5) emergent image editing capabilities without architectural modifications. These advancements enable VARGPT-v1.1 to achieve state-of-the-art performance in multimodal understanding and text-to-image instruction-following tasks, demonstrating significant improvements in both comprehension and generation metrics. Notably, through visual instruction tuning, the model acquires image editing functionality while maintaining architectural consistency with its predecessor, revealing the potential for unified visual understanding, generation, and editing. Our findings suggest that well-designed unified visual autoregressive models can effectively adopt flexible training strategies from large language models (LLMs), exhibiting promising scalability. The codebase and model weights are publicly available at https://github.com/VARGPT-family/VARGPT-v1.1.

DenseDPO: Fine-Grained Temporal Preference Optimization for Video Diffusion Models

Direct Preference Optimization (DPO) has recently been applied as a post-training technique for text-to-video diffusion models. To obtain training data, annotators are asked to provide preferences between two videos generated from independent noise. However, this approach prohibits fine-grained comparisons, and we point out that it biases the annotators towards low-motion clips as they often contain fewer visual artifacts. In this work, we introduce DenseDPO, a method that addresses these shortcomings by making three contributions. First, we create each video pair for DPO by denoising corrupted copies of a ground truth video. This results in aligned pairs with similar motion structures while differing in local details, effectively neutralizing the motion bias. Second, we leverage the resulting temporal alignment to label preferences on short segments rather than entire clips, yielding a denser and more precise learning signal. With only one-third of the labeled data, DenseDPO greatly improves motion generation over vanilla DPO, while matching it in text alignment, visual quality, and temporal consistency. Finally, we show that DenseDPO unlocks automatic preference annotation using off-the-shelf Vision Language Models (VLMs): GPT accurately predicts segment-level preferences similar to task-specifically fine-tuned video reward models, and DenseDPO trained on these labels achieves performance close to using human labels.

  • 8 authors
·
Jun 3 2

FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation

Recent advances in audio-driven portrait animation have demonstrated impressive capabilities. However, existing methods struggle to align with fine-grained human preferences across multiple dimensions, such as motion naturalness, lip-sync accuracy, and visual quality. This is due to the difficulty of optimizing among competing preference objectives, which often conflict with one another, and the scarcity of large-scale, high-quality datasets with multidimensional preference annotations. To address these, we first introduce Talking-Critic, a multimodal reward model that learns human-aligned reward functions to quantify how well generated videos satisfy multidimensional expectations. Leveraging this model, we curate Talking-NSQ, a large-scale multidimensional human preference dataset containing 410K preference pairs. Finally, we propose Timestep-Layer adaptive multi-expert Preference Optimization (TLPO), a novel framework for aligning diffusion-based portrait animation models with fine-grained, multidimensional preferences. TLPO decouples preferences into specialized expert modules, which are then fused across timesteps and network layers, enabling comprehensive, fine-grained enhancement across all dimensions without mutual interference. Experiments demonstrate that Talking-Critic significantly outperforms existing methods in aligning with human preference ratings. Meanwhile, TLPO achieves substantial improvements over baseline models in lip-sync accuracy, motion naturalness, and visual quality, exhibiting superior performance in both qualitative and quantitative evaluations. Ours project page: https://fantasy-amap.github.io/fantasy-talking2/

  • 4 authors
·
Aug 15 2

TARS: MinMax Token-Adaptive Preference Strategy for Hallucination Reduction in MLLMs

Multimodal large language models (MLLMs) enable vision-language reasoning, yet often generate plausible outputs that are factually incorrect or visually ungrounded, thereby compromising their reliability. Direct preference optimization (DPO) is a common strategy for correcting hallucinations by aligning model outputs with human preferences. Existing DPO strategies typically treat hallucination-related preferences as fixed targets, relying on static supervision signals during training. This approach tends to overfit to superficial linguistic cues in preference data, leading to distributional rigidity and spurious correlations that impair grounding in causally relevant visual information. To overcome this limitation, we propose TARS, a token-adaptive preference strategy that reformulates DPO as a min-max optimization problem. TARS maximizes token-level distributional shifts under semantic constraints to simulate alignment uncertainty, and simultaneously minimizes the expected preference loss under these controlled perturbations. This joint objective preserves causal grounding while mitigating overfitting to preference patterns, thereby reducing hallucinations in multimodal reasoning. We evaluate TARS on multiple hallucination benchmarks and find consistently strong performance. Using only 4.8k preference samples and no expert feedback, TARS reduces hallucination rates from 26.4% to 13.2% and decreases cognition value from 2.5 to 0.4. It outperforms standard DPO and matches GPT-4o on several key metrics.

  • 6 authors
·
Jul 29 2

ArtifactsBench: Bridging the Visual-Interactive Gap in LLM Code Generation Evaluation

The generative capabilities of Large Language Models (LLMs) are rapidly expanding from static code to dynamic, interactive visual artifacts. This progress is bottlenecked by a critical evaluation gap: established benchmarks focus on algorithmic correctness and are blind to the visual fidelity and interactive integrity that define modern user experiences. To bridge this gap, we introduce ArtifactsBench, a new benchmark and paradigm for the automated, multimodal evaluation of visual code generation. Our framework programmatically renders each generated artifact and captures its dynamic behavior through temporal screenshots. This visual evidence, alongside the source code, is then assessed by a Multimodal LLM (MLLM)-as-Judge, which is rigorously guided by a fine-grained, per-task checklist to ensure holistic and reproducible scoring. We construct a new benchmark of 1,825 diverse tasks and evaluate over 30 leading LLMs. Our automated evaluation achieves a striking 94.4% ranking consistency with WebDev Arena, the gold-standard for human preference in web development, and over 90% pairwise agreement with human experts. This establishes ArtifactsBench as the first framework to reliably automate the assessment of human-perceived quality at scale. Our analysis provides a high-resolution map of the current SOTA, revealing that generalist models often outperform domain-specific ones. We open-source ArtifactsBench, including the benchmark, evaluation harness, and baseline results at https://artifactsbenchmark.github.io/, to provide the community with a scalable and accurate tool to accelerate the development of user-centric generative models.

Multi-Step Visual Reasoning with Visual Tokens Scaling and Verification

Multi-modal large language models (MLLMs) have achieved remarkable capabilities by integrating visual perception with language understanding, enabling applications such as image-grounded dialogue, visual question answering, and scientific analysis. However, most MLLMs adopt a static inference paradigm, encoding the entire image into fixed visual tokens upfront, which limits their ability to iteratively refine understanding or adapt to context during inference. This contrasts sharply with human perception, which is dynamic, selective, and feedback-driven. In this work, we introduce a novel framework for inference-time visual token scaling that enables MLLMs to perform iterative, verifier-guided reasoning over visual content. We formulate the problem as a Markov Decision Process, involving a reasoner that proposes visual actions and a verifier, which is trained via multi-step Direct Preference Optimization (DPO), that evaluates these actions and determines when reasoning should terminate. To support this, we present a new dataset, VTS, comprising supervised reasoning trajectories (VTS-SFT) and preference-labeled reasoning comparisons (VTS-DPO). Our method significantly outperforms existing approaches across diverse visual reasoning benchmarks, offering not only improved accuracy but also more interpretable and grounded reasoning processes. These results demonstrate the promise of dynamic inference mechanisms for enabling fine-grained, context-aware visual reasoning in next-generation MLLMs.

  • 10 authors
·
Jun 8

MCM-DPO: Multifaceted Cross-Modal Direct Preference Optimization for Alt-text Generation

The alt-text generation task produces concise, context-relevant descriptions of images, enabling blind and low-vision users to access online images. Despite the capabilities of large vision-language models, alt-text generation performance remains limited due to noisy user annotations, inconsistent standards, and MLLMs' insensitivity to contextual information. Previous efforts to fine-tune MLLMs using supervised fine-tuning (SFT) have struggled, as SFT relies on accurate target annotations, which are often flawed in user-generated alt-text. To address this, we propose Multi-faceted Cross-modal Direct Preference Optimization (MCM-DPO), which improves alt-text generation by learning to identify better options in preference pairs without requiring precise annotations. MCM-DPO optimizes preferences across single, paired, and multi-preference dimensions, covering textual, visual, and cross-modal factors. In light of the scarcity of high-quality annotated and preference-labeled datasets for alt-text, we constructed two large-scale, high-quality datasets named TAlt and PAlt, sourced from Twitter and Pinterest. These datasets include 202k annotated alt-text samples and 18k preference pairs that cover diverse preference dimensions, aiming to support further research in this domain. Experimental results show that our proposed MCM-DPO method consistently outperforms both DPO and SFT, establishing a new state of the art in alt-text generation. We release the code and data here: https://github.com/LVUGAI/MCM-DPO

  • 7 authors
·
Oct 1

GeoRemover: Removing Objects and Their Causal Visual Artifacts

Towards intelligent image editing, object removal should eliminate both the target object and its causal visual artifacts, such as shadows and reflections. However, existing image appearance-based methods either follow strictly mask-aligned training and fail to remove these causal effects which are not explicitly masked, or adopt loosely mask-aligned strategies that lack controllability and may unintentionally over-erase other objects. We identify that these limitations stem from ignoring the causal relationship between an object's geometry presence and its visual effects. To address this limitation, we propose a geometry-aware two-stage framework that decouples object removal into (1) geometry removal and (2) appearance rendering. In the first stage, we remove the object directly from the geometry (e.g., depth) using strictly mask-aligned supervision, enabling structure-aware editing with strong geometric constraints. In the second stage, we render a photorealistic RGB image conditioned on the updated geometry, where causal visual effects are considered implicitly as a result of the modified 3D geometry. To guide learning in the geometry removal stage, we introduce a preference-driven objective based on positive and negative sample pairs, encouraging the model to remove objects as well as their causal visual artifacts while avoiding new structural insertions. Extensive experiments demonstrate that our method achieves state-of-the-art performance in removing both objects and their associated artifacts on two popular benchmarks. The code is available at https://github.com/buxiangzhiren/GeoRemover.

  • 6 authors
·
Sep 22 2

MMedPO: Aligning Medical Vision-Language Models with Clinical-Aware Multimodal Preference Optimization

The advancement of Large Vision-Language Models (LVLMs) has propelled their application in the medical field. However, Medical LVLMs (Med-LVLMs) encounter factuality challenges due to modality misalignment, where the models prioritize textual knowledge over visual input, leading to hallucinations that contradict information in medical images. Previous attempts to enhance modality alignment in Med-LVLMs through preference optimization have inadequately mitigated clinical relevance in preference data, making these samples easily distinguishable and reducing alignment effectiveness. To address this challenge, we propose MMedPO, a novel multimodal medical preference optimization approach that considers the clinical relevance of preference samples to enhance Med-LVLM alignment. MMedPO curates multimodal preference data by introducing two types of dispreference: (1) plausible hallucinations injected through target Med-LVLMs or GPT-4o to produce medically inaccurate responses, and (2) lesion region neglect achieved through local lesion-noising, disrupting visual understanding of critical areas. We then calculate clinical relevance for each sample based on scores from multiple Med-LLMs and visual tools, and integrate these scores into the preference optimization process as weights, enabling effective alignment. Our experiments demonstrate that MMedPO significantly enhances factual accuracy in Med-LVLMs, achieving substantial improvements over existing preference optimization methods by averaging 14.2% and 51.7% across the Med-VQA and report generation tasks. Our code are available in https://github.com/aiming-lab/MMedPO.

  • 6 authors
·
Dec 8, 2024

Enhancing Multimodal LLM for Detailed and Accurate Video Captioning using Multi-Round Preference Optimization

Videos contain a wealth of information, and generating detailed and accurate descriptions in natural language is a key aspect of video understanding. In this paper, we present video-SALMONN 2, an advanced audio-visual large language model (LLM) with low-rank adaptation (LoRA) designed for enhanced video (with paired audio) captioning through directed preference optimization (DPO). We propose new metrics to evaluate the completeness and accuracy of video descriptions, which are optimized using DPO. To further improve training, we introduce a novel multi-round DPO (mrDPO) approach, which involves periodically updating the DPO reference model, merging and re-initializing the LoRA module as a proxy for parameter updates after each training round (1,000 steps), and incorporating guidance from ground-truth video captions to stabilize the process. To address potential catastrophic forgetting of non-captioning abilities due to mrDPO, we propose rebirth tuning, which finetunes the pre-DPO LLM by using the captions generated by the mrDPO-trained model as supervised labels. Experiments show that mrDPO significantly enhances video-SALMONN 2's captioning accuracy, reducing global and local error rates by 40\% and 20\%, respectively, while decreasing the repetition rate by 35\%. The final video-SALMONN 2 model, with just 7 billion parameters, surpasses leading models such as GPT-4o and Gemini-1.5-Pro in video captioning tasks, while maintaining competitive performance to the state-of-the-art on widely used video question-answering benchmark among models of similar size. Upon acceptance, we will release the code, model checkpoints, and training and test data. Demos are available at https://video-salmonn-2.github.io{https://video-salmonn-2.github.io}.

  • 8 authors
·
Oct 9, 2024

Align$^2$LLaVA: Cascaded Human and Large Language Model Preference Alignment for Multi-modal Instruction Curation

Recent advances in Multi-modal Large Language Models (MLLMs), such as LLaVA-series models, are driven by massive machine-generated instruction-following data tuning. Such automatic instruction collection pipelines, however, inadvertently introduce significant variability in data quality. This paper introduces a novel instruction curation algorithm, derived from two unique perspectives, human and LLM preference alignment, to compress this vast corpus of machine-generated multimodal instructions to a compact and high-quality form: (i) For human preference alignment, we have collected a machine-generated multimodal instruction dataset and established a comprehensive set of both subjective and objective criteria to guide the data quality assessment critically from human experts. By doing so, a reward model was trained on the annotated dataset to internalize the nuanced human understanding of instruction alignment. (ii) For LLM preference alignment, given the instruction selected by the reward model, we propose leveraging the inner LLM used in MLLM to align the writing style of visual instructions with that of the inner LLM itself, resulting in LLM-aligned instruction improvement. Extensive experiments demonstrate that we can maintain or even improve model performance by compressing synthetic multimodal instructions by up to 90%. Impressively, by aggressively reducing the total training sample size from 158k to 14k (9times smaller), our model consistently outperforms its full-size dataset counterpart across various MLLM benchmarks. Our project is available at https://github.com/DCDmllm/Align2LLaVA.

  • 11 authors
·
Sep 27, 2024

Multi-Modal Hallucination Control by Visual Information Grounding

Generative Vision-Language Models (VLMs) are prone to generate plausible-sounding textual answers that, however, are not always grounded in the input image. We investigate this phenomenon, usually referred to as "hallucination" and show that it stems from an excessive reliance on the language prior. In particular, we show that as more tokens are generated, the reliance on the visual prompt decreases, and this behavior strongly correlates with the emergence of hallucinations. To reduce hallucinations, we introduce Multi-Modal Mutual-Information Decoding (M3ID), a new sampling method for prompt amplification. M3ID amplifies the influence of the reference image over the language prior, hence favoring the generation of tokens with higher mutual information with the visual prompt. M3ID can be applied to any pre-trained autoregressive VLM at inference time without necessitating further training and with minimal computational overhead. If training is an option, we show that M3ID can be paired with Direct Preference Optimization (DPO) to improve the model's reliance on the prompt image without requiring any labels. Our empirical findings show that our algorithms maintain the fluency and linguistic capabilities of pre-trained VLMs while reducing hallucinations by mitigating visually ungrounded answers. Specifically, for the LLaVA 13B model, M3ID and M3ID+DPO reduce the percentage of hallucinated objects in captioning tasks by 25% and 28%, respectively, and improve the accuracy on VQA benchmarks such as POPE by 21% and 24%.

  • 8 authors
·
Mar 20, 2024

ARM-Thinker: Reinforcing Multimodal Generative Reward Models with Agentic Tool Use and Visual Reasoning

Reward models are critical for aligning vision-language systems with human preferences, yet current approaches suffer from hallucination, weak visual grounding, and an inability to use tools for verification, limiting their reliability on complex multimodal reasoning tasks. We present ARM-Thinker, an A}gentic multimodal Reward Model that autonomously invokes external tools (e.g., image cropping, doc page retrieval) to ground judgments in verifiable evidence, replacing static, non-interactive reward scoring. This enables the model to verify fine-grained visual details, cross-reference multi-page evidence, and validate reasoning claims, which are capabilities absent in existing reward models. We train ARM-Thinker with multi-stage reinforcement learning, jointly optimizing tool-calling decisions and judgment accuracy. To evaluate agentic reward modeling, we introduce ARMBench-VL, comprising three benchmarks that assess fine-grained visual grounding (image-level tools), multi-page document understanding (retrieval tools), and instruction following (text-level verification). ARM-Thinker achieves +16.2% average improvement on reward modeling benchmarks, +9.6% on tool-use tasks, and outperforms baselines on multimodal math and logical reasoning benchmarks. Our results demonstrate that agentic capabilities significantly enhance both accuracy and interpretability of reward models.

DanceGRPO: Unleashing GRPO on Visual Generation

Recent breakthroughs in generative models-particularly diffusion models and rectified flows-have revolutionized visual content creation, yet aligning model outputs with human preferences remains a critical challenge. Existing reinforcement learning (RL)-based methods for visual generation face critical limitations: incompatibility with modern Ordinary Differential Equations (ODEs)-based sampling paradigms, instability in large-scale training, and lack of validation for video generation. This paper introduces DanceGRPO, the first unified framework to adapt Group Relative Policy Optimization (GRPO) to visual generation paradigms, unleashing one unified RL algorithm across two generative paradigms (diffusion models and rectified flows), three tasks (text-to-image, text-to-video, image-to-video), four foundation models (Stable Diffusion, HunyuanVideo, FLUX, SkyReel-I2V), and five reward models (image/video aesthetics, text-image alignment, video motion quality, and binary reward). To our knowledge, DanceGRPO is the first RL-based unified framework capable of seamless adaptation across diverse generative paradigms, tasks, foundational models, and reward models. DanceGRPO demonstrates consistent and substantial improvements, which outperform baselines by up to 181% on benchmarks such as HPS-v2.1, CLIP Score, VideoAlign, and GenEval. Notably, DanceGRPO not only can stabilize policy optimization for complex video generation, but also enables generative policy to better capture denoising trajectories for Best-of-N inference scaling and learn from sparse binary feedback. Our results establish DanceGRPO as a robust and versatile solution for scaling Reinforcement Learning from Human Feedback (RLHF) tasks in visual generation, offering new insights into harmonizing reinforcement learning and visual synthesis. The code will be released.

  • 11 authors
·
May 12 3

FiVA: Fine-grained Visual Attribute Dataset for Text-to-Image Diffusion Models

Recent advances in text-to-image generation have enabled the creation of high-quality images with diverse applications. However, accurately describing desired visual attributes can be challenging, especially for non-experts in art and photography. An intuitive solution involves adopting favorable attributes from the source images. Current methods attempt to distill identity and style from source images. However, "style" is a broad concept that includes texture, color, and artistic elements, but does not cover other important attributes such as lighting and dynamics. Additionally, a simplified "style" adaptation prevents combining multiple attributes from different sources into one generated image. In this work, we formulate a more effective approach to decompose the aesthetics of a picture into specific visual attributes, allowing users to apply characteristics such as lighting, texture, and dynamics from different images. To achieve this goal, we constructed the first fine-grained visual attributes dataset (FiVA) to the best of our knowledge. This FiVA dataset features a well-organized taxonomy for visual attributes and includes around 1 M high-quality generated images with visual attribute annotations. Leveraging this dataset, we propose a fine-grained visual attribute adaptation framework (FiVA-Adapter), which decouples and adapts visual attributes from one or more source images into a generated one. This approach enhances user-friendly customization, allowing users to selectively apply desired attributes to create images that meet their unique preferences and specific content requirements.

  • 9 authors
·
Dec 10, 2024 2

VisAlign: Dataset for Measuring the Degree of Alignment between AI and Humans in Visual Perception

AI alignment refers to models acting towards human-intended goals, preferences, or ethical principles. Given that most large-scale deep learning models act as black boxes and cannot be manually controlled, analyzing the similarity between models and humans can be a proxy measure for ensuring AI safety. In this paper, we focus on the models' visual perception alignment with humans, further referred to as AI-human visual alignment. Specifically, we propose a new dataset for measuring AI-human visual alignment in terms of image classification, a fundamental task in machine perception. In order to evaluate AI-human visual alignment, a dataset should encompass samples with various scenarios that may arise in the real world and have gold human perception labels. Our dataset consists of three groups of samples, namely Must-Act (i.e., Must-Classify), Must-Abstain, and Uncertain, based on the quantity and clarity of visual information in an image and further divided into eight categories. All samples have a gold human perception label; even Uncertain (severely blurry) sample labels were obtained via crowd-sourcing. The validity of our dataset is verified by sampling theory, statistical theories related to survey design, and experts in the related fields. Using our dataset, we analyze the visual alignment and reliability of five popular visual perception models and seven abstention methods. Our code and data is available at https://github.com/jiyounglee-0523/VisAlign.

  • 9 authors
·
Aug 3, 2023

Direct Discriminative Optimization: Your Likelihood-Based Visual Generative Model is Secretly a GAN Discriminator

While likelihood-based generative models, particularly diffusion and autoregressive models, have achieved remarkable fidelity in visual generation, the maximum likelihood estimation (MLE) objective inherently suffers from a mode-covering tendency that limits the generation quality under limited model capacity. In this work, we propose Direct Discriminative Optimization (DDO) as a unified framework that bridges likelihood-based generative training and the GAN objective to bypass this fundamental constraint. Our key insight is to parameterize a discriminator implicitly using the likelihood ratio between a learnable target model and a fixed reference model, drawing parallels with the philosophy of Direct Preference Optimization (DPO). Unlike GANs, this parameterization eliminates the need for joint training of generator and discriminator networks, allowing for direct, efficient, and effective finetuning of a well-trained model to its full potential beyond the limits of MLE. DDO can be performed iteratively in a self-play manner for progressive model refinement, with each round requiring less than 1% of pretraining epochs. Our experiments demonstrate the effectiveness of DDO by significantly advancing the previous SOTA diffusion model EDM, reducing FID scores from 1.79/1.58 to new records of 1.30/0.97 on CIFAR-10/ImageNet-64 datasets, and by consistently improving both guidance-free and CFG-enhanced FIDs of visual autoregressive models on ImageNet 256times256.

  • 7 authors
·
Mar 2 2

MoHoBench: Assessing Honesty of Multimodal Large Language Models via Unanswerable Visual Questions

Recently Multimodal Large Language Models (MLLMs) have achieved considerable advancements in vision-language tasks, yet produce potentially harmful or untrustworthy content. Despite substantial work investigating the trustworthiness of language models, MMLMs' capability to act honestly, especially when faced with visually unanswerable questions, remains largely underexplored. This work presents the first systematic assessment of honesty behaviors across various MLLMs. We ground honesty in models' response behaviors to unanswerable visual questions, define four representative types of such questions, and construct MoHoBench, a large-scale MMLM honest benchmark, consisting of 12k+ visual question samples, whose quality is guaranteed by multi-stage filtering and human verification. Using MoHoBench, we benchmarked the honesty of 28 popular MMLMs and conducted a comprehensive analysis. Our findings show that: (1) most models fail to appropriately refuse to answer when necessary, and (2) MMLMs' honesty is not solely a language modeling issue, but is deeply influenced by visual information, necessitating the development of dedicated methods for multimodal honesty alignment. Therefore, we implemented initial alignment methods using supervised and preference learning to improve honesty behavior, providing a foundation for future work on trustworthy MLLMs. Our data and code can be found at https://github.com/DSTTSD/MoHoBench.

  • 10 authors
·
Jul 29 2

video-SALMONN 2: Captioning-Enhanced Audio-Visual Large Language Models

Videos contain a wealth of information, and generating detailed and accurate descriptions in natural language is a key aspect of video understanding. In this paper, we present video-SALMONN 2, an advanced audio-visual large language model (LLM) with low-rank adaptation (LoRA) designed for enhanced video (with paired audio) captioning through directed preference optimisation (DPO). We propose new metrics to evaluate the completeness and accuracy of video descriptions, which are optimised using DPO. To further improve training, we propose a novel multi-round DPO (MrDPO) approach, which involves periodically updating the DPO reference model, merging and re-initialising the LoRA module as a proxy for parameter updates after each training round (1,000 steps), and incorporating guidance from ground-truth video captions to stabilise the process. Experimental results show that MrDPO significantly enhances video-SALMONN 2's captioning accuracy, reducing the captioning error rates by 28\%. The final video-SALMONN 2 model, with just 7 billion parameters, surpasses leading models such as GPT-4o and Gemini-1.5-Pro in video captioning tasks, while maintaining highly competitive performance to the state-of-the-art on widely used video question-answering benchmarks among models of similar size. Codes are available at https://github.com/bytedance/video-SALMONN-2{https://github.com/bytedance/video-SALMONN-2}.

  • 8 authors
·
Jun 18

PrefPaint: Aligning Image Inpainting Diffusion Model with Human Preference

In this paper, we make the first attempt to align diffusion models for image inpainting with human aesthetic standards via a reinforcement learning framework, significantly improving the quality and visual appeal of inpainted images. Specifically, instead of directly measuring the divergence with paired images, we train a reward model with the dataset we construct, consisting of nearly 51,000 images annotated with human preferences. Then, we adopt a reinforcement learning process to fine-tune the distribution of a pre-trained diffusion model for image inpainting in the direction of higher reward. Moreover, we theoretically deduce the upper bound on the error of the reward model, which illustrates the potential confidence of reward estimation throughout the reinforcement alignment process, thereby facilitating accurate regularization. Extensive experiments on inpainting comparison and downstream tasks, such as image extension and 3D reconstruction, demonstrate the effectiveness of our approach, showing significant improvements in the alignment of inpainted images with human preference compared with state-of-the-art methods. This research not only advances the field of image inpainting but also provides a framework for incorporating human preference into the iterative refinement of generative models based on modeling reward accuracy, with broad implications for the design of visually driven AI applications. Our code and dataset are publicly available at https://prefpaint.github.io.

  • 6 authors
·
Oct 29, 2024

Glyph-ByT5-v2: A Strong Aesthetic Baseline for Accurate Multilingual Visual Text Rendering

Recently, Glyph-ByT5 has achieved highly accurate visual text rendering performance in graphic design images. However, it still focuses solely on English and performs relatively poorly in terms of visual appeal. In this work, we address these two fundamental limitations by presenting Glyph-ByT5-v2 and Glyph-SDXL-v2, which not only support accurate visual text rendering for 10 different languages but also achieve much better aesthetic quality. To achieve this, we make the following contributions: (i) creating a high-quality multilingual glyph-text and graphic design dataset consisting of more than 1 million glyph-text pairs and 10 million graphic design image-text pairs covering nine other languages, (ii) building a multilingual visual paragraph benchmark consisting of 1,000 prompts, with 100 for each language, to assess multilingual visual spelling accuracy, and (iii) leveraging the latest step-aware preference learning approach to enhance the visual aesthetic quality. With the combination of these techniques, we deliver a powerful customized multilingual text encoder, Glyph-ByT5-v2, and a strong aesthetic graphic generation model, Glyph-SDXL-v2, that can support accurate spelling in 10 different languages. We perceive our work as a significant advancement, considering that the latest DALL-E3 and Ideogram 1.0 still struggle with the multilingual visual text rendering task.

  • 6 authors
·
Jun 14, 2024 2

Vision-Flan: Scaling Human-Labeled Tasks in Visual Instruction Tuning

Despite vision-language models' (VLMs) remarkable capabilities as versatile visual assistants, two substantial challenges persist within the existing VLM frameworks: (1) lacking task diversity in pretraining and visual instruction tuning, and (2) annotation error and bias in GPT-4 synthesized instruction tuning data. Both challenges lead to issues such as poor generalizability, hallucination, and catastrophic forgetting. To address these challenges, we construct Vision-Flan, the most diverse publicly available visual instruction tuning dataset to date, comprising 187 diverse tasks and 1,664,261 instances sourced from academic datasets, and each task is accompanied by an expert-written instruction. In addition, we propose a two-stage instruction tuning framework, in which VLMs are firstly finetuned on Vision-Flan and further tuned on GPT-4 synthesized data. We find this two-stage tuning framework significantly outperforms the traditional single-stage visual instruction tuning framework and achieves the state-of-the-art performance across a wide range of multi-modal evaluation benchmarks. Finally, we conduct in-depth analyses to understand visual instruction tuning and our findings reveal that: (1) GPT-4 synthesized data does not substantially enhance VLMs' capabilities but rather modulates the model's responses to human-preferred formats; (2) A minimal quantity (e.g., 1,000) of GPT-4 synthesized data can effectively align VLM responses with human-preference; (3) Visual instruction tuning mainly helps large-language models (LLMs) to understand visual features.

  • 9 authors
·
Feb 18, 2024 1

Enhance Generation Quality of Flow Matching V2A Model via Multi-Step CoT-Like Guidance and Combined Preference Optimization

Creating high-quality sound effects from videos and text prompts requires precise alignment between visual and audio domains, both semantically and temporally, along with step-by-step guidance for professional audio generation. However, current state-of-the-art video-guided audio generation models often fall short of producing high-quality audio for both general and specialized use cases. To address this challenge, we introduce a multi-stage, multi-modal, end-to-end generative framework with Chain-of-Thought-like (CoT-like) guidance learning, termed Chain-of-Perform (CoP). First, we employ a transformer-based network architecture designed to achieve CoP guidance, enabling the generation of both general and professional audio. Second, we implement a multi-stage training framework that follows step-by-step guidance to ensure the generation of high-quality sound effects. Third, we develop a CoP multi-modal dataset, guided by video, to support step-by-step sound effects generation. Evaluation results highlight the advantages of the proposed multi-stage CoP generative framework compared to the state-of-the-art models on a variety of datasets, with FAD 0.79 to 0.74 (+6.33%), CLIP 16.12 to 17.70 (+9.80%) on VGGSound, SI-SDR 1.98dB to 3.35dB (+69.19%), MOS 2.94 to 3.49(+18.71%) on PianoYT-2h, and SI-SDR 2.22dB to 3.21dB (+44.59%), MOS 3.07 to 3.42 (+11.40%) on Piano-10h.

  • 7 authors
·
Mar 28

SSL4RL: Revisiting Self-supervised Learning as Intrinsic Reward for Visual-Language Reasoning

Vision-language models (VLMs) have shown remarkable abilities by integrating large language models with visual inputs. However, they often fail to utilize visual evidence adequately, either depending on linguistic priors in vision-centric tasks or resorting to textual shortcuts during reasoning. Although reinforcement learning (RL) can align models with desired behaviors, its application to VLMs has been hindered by the lack of scalable and reliable reward mechanisms. To overcome this challenge, we propose SSL4RL, a novel framework that leverages self-supervised learning (SSL) tasks as a source of verifiable rewards for RL-based fine-tuning. Our approach reformulates SSL objectives-such as predicting image rotation or reconstructing masked patches-into dense, automatic reward signals, eliminating the need for human preference data or unreliable AI evaluators. Experiments show that SSL4RL substantially improves performance on both vision-centric and vision-language reasoning benchmarks. Furthermore, through systematic ablations, we identify key factors-such as task difficulty, model scale, and semantic alignment with the target domain-that influence the effectiveness of SSL4RL tasks, offering new design principles for future work. We also demonstrate the framework's generality by applying it to graph learning, where it yields significant gains. SSL4RL establishes a versatile and effective paradigm for aligning multimodal models using verifiable, self-supervised objectives.

  • 11 authors
·
Oct 18

The Mind's Eye: A Multi-Faceted Reward Framework for Guiding Visual Metaphor Generation

Visual metaphor generation is a challenging task that aims to generate an image given an input text metaphor. Inherently, it needs language understanding to bind a source concept with a target concept, in a way that preserves meaning while ensuring visual coherence. We propose a self-evaluating visual metaphor generation framework that focuses on metaphor alignment. Our self-evaluation approach combines existing metrics with our newly proposed metaphor decomposition score and a meaning alignment (MA) metric. Within this setup, we explore two novel approaches: a training-free pipeline that explicitly decomposes prompts into source-target-meaning (S-T-M) mapping for image synthesis, and a complementary training-based pipeline that improves alignment using our proposed self-evaluation reward schema, without any large-scale retraining. On the held-out test set, the training-free approach surpasses strong closed baselines (GPT-4o, Imagen) on decomposition, CLIP, and MA scores, with the training-based approach close behind. We evaluate our framework output using a user-facing study, and observed that participants preferred GPT-4o overall, while our training-free pipeline led open-source methods and edged Imagen on abstract metaphors. Our analyses show S-T-M prompting helps longer or more abstract metaphors, with closed models excelling on short, concrete cases; we also observe sensitivity to sampler settings. Overall, structured prompting and lightweight RL perform metaphor alignment well under modest compute, and remaining gaps to human preference appear driven by aesthetics and sampling.

  • 5 authors
·
Aug 25

VDGD: Mitigating LVLM Hallucinations in Cognitive Prompts by Bridging the Visual Perception Gap

Recent interest in Large Vision-Language Models (LVLMs) for practical applications is moderated by the significant challenge of hallucination or the inconsistency between the factual information and the generated text. In this paper, we first perform an in-depth analysis of hallucinations and discover several novel insights about how and when LVLMs hallucinate. From our analysis, we show that: (1) The community's efforts have been primarily targeted towards reducing hallucinations related to visual recognition (VR) prompts (e.g., prompts that only require describing the image), thereby ignoring hallucinations for cognitive prompts (e.g., prompts that require additional skills like reasoning on contents of the image). (2) LVLMs lack visual perception, i.e., they can see but not necessarily understand or perceive the input image. We analyze responses to cognitive prompts and show that LVLMs hallucinate due to a perception gap: although LVLMs accurately recognize visual elements in the input image and possess sufficient cognitive skills, they struggle to respond accurately and hallucinate. To overcome this shortcoming, we propose Visual Description Grounded Decoding (VDGD), a simple, robust, and training-free method for alleviating hallucinations. Specifically, we first describe the image and add it as a prefix to the instruction. Next, during auto-regressive decoding, we sample from the plausible candidates according to their KL-Divergence (KLD) to the description, where lower KLD is given higher preference. Experimental results on several benchmarks and LVLMs show that VDGD improves significantly over other baselines in reducing hallucinations. We also propose VaLLu, a benchmark for the comprehensive evaluation of the cognitive capabilities of LVLMs.

  • 7 authors
·
May 24, 2024

A Challenger to GPT-4V? Early Explorations of Gemini in Visual Expertise

The surge of interest towards Multi-modal Large Language Models (MLLMs), e.g., GPT-4V(ision) from OpenAI, has marked a significant trend in both academia and industry. They endow Large Language Models (LLMs) with powerful capabilities in visual understanding, enabling them to tackle diverse multi-modal tasks. Very recently, Google released Gemini, its newest and most capable MLLM built from the ground up for multi-modality. In light of the superior reasoning capabilities, can Gemini challenge GPT-4V's leading position in multi-modal learning? In this paper, we present a preliminary exploration of Gemini Pro's visual understanding proficiency, which comprehensively covers four domains: fundamental perception, advanced cognition, challenging vision tasks, and various expert capacities. We compare Gemini Pro with the state-of-the-art GPT-4V to evaluate its upper limits, along with the latest open-sourced MLLM, Sphinx, which reveals the gap between manual efforts and black-box systems. The qualitative samples indicate that, while GPT-4V and Gemini showcase different answering styles and preferences, they can exhibit comparable visual reasoning capabilities, and Sphinx still trails behind them concerning domain generalizability. Specifically, GPT-4V tends to elaborate detailed explanations and intermediate steps, and Gemini prefers to output a direct and concise answer. The quantitative evaluation on the popular MME benchmark also demonstrates the potential of Gemini to be a strong challenger to GPT-4V. Our early investigation of Gemini also observes some common issues of MLLMs, indicating that there still remains a considerable distance towards artificial general intelligence. Our project for tracking the progress of MLLM is released at https://github.com/BradyFU/Awesome-Multimodal-Large-Language-Models.

  • 22 authors
·
Dec 19, 2023 3

Maximizing Alignment with Minimal Feedback: Efficiently Learning Rewards for Visuomotor Robot Policy Alignment

Visuomotor robot policies, increasingly pre-trained on large-scale datasets, promise significant advancements across robotics domains. However, aligning these policies with end-user preferences remains a challenge, particularly when the preferences are hard to specify. While reinforcement learning from human feedback (RLHF) has become the predominant mechanism for alignment in non-embodied domains like large language models, it has not seen the same success in aligning visuomotor policies due to the prohibitive amount of human feedback required to learn visual reward functions. To address this limitation, we propose Representation-Aligned Preference-based Learning (RAPL), an observation-only method for learning visual rewards from significantly less human preference feedback. Unlike traditional RLHF, RAPL focuses human feedback on fine-tuning pre-trained vision encoders to align with the end-user's visual representation and then constructs a dense visual reward via feature matching in this aligned representation space. We first validate RAPL through simulation experiments in the X-Magical benchmark and Franka Panda robotic manipulation, demonstrating that it can learn rewards aligned with human preferences, more efficiently uses preference data, and generalizes across robot embodiments. Finally, our hardware experiments align pre-trained Diffusion Policies for three object manipulation tasks. We find that RAPL can fine-tune these policies with 5x less real human preference data, taking the first step towards minimizing human feedback while maximizing visuomotor robot policy alignment.

  • 6 authors
·
Dec 6, 2024 2

MLCM: Multistep Consistency Distillation of Latent Diffusion Model

Distilling large latent diffusion models (LDMs) into ones that are fast to sample from is attracting growing research interest. However, the majority of existing methods face a dilemma where they either (i) depend on multiple individual distilled models for different sampling budgets, or (ii) sacrifice generation quality with limited (e.g., 2-4) and/or moderate (e.g., 5-8) sampling steps. To address these, we extend the recent multistep consistency distillation (MCD) strategy to representative LDMs, establishing the Multistep Latent Consistency Models (MLCMs) approach for low-cost high-quality image synthesis. MLCM serves as a unified model for various sampling steps due to the promise of MCD. We further augment MCD with a progressive training strategy to strengthen inter-segment consistency to boost the quality of few-step generations. We take the states from the sampling trajectories of the teacher model as training data for MLCMs to lift the requirements for high-quality training datasets and to bridge the gap between the training and inference of the distilled model. MLCM is compatible with preference learning strategies for further improvement of visual quality and aesthetic appeal. Empirically, MLCM can generate high-quality, delightful images with only 2-8 sampling steps. On the MSCOCO-2017 5K benchmark, MLCM distilled from SDXL gets a CLIP Score of 33.30, Aesthetic Score of 6.19, and Image Reward of 1.20 with only 4 steps, substantially surpassing 4-step LCM [23], 8-step SDXL-Lightning [17], and 8-step HyperSD [33]. We also demonstrate the versatility of MLCMs in applications including controllable generation, image style transfer, and Chinese-to-image generation.

  • 6 authors
·
Jun 9, 2024

Words or Vision: Do Vision-Language Models Have Blind Faith in Text?

Vision-Language Models (VLMs) excel in integrating visual and textual information for vision-centric tasks, but their handling of inconsistencies between modalities is underexplored. We investigate VLMs' modality preferences when faced with visual data and varied textual inputs in vision-centered settings. By introducing textual variations to four vision-centric tasks and evaluating ten Vision-Language Models (VLMs), we discover a ``blind faith in text'' phenomenon: VLMs disproportionately trust textual data over visual data when inconsistencies arise, leading to significant performance drops under corrupted text and raising safety concerns. We analyze factors influencing this text bias, including instruction prompts, language model size, text relevance, token order, and the interplay between visual and textual certainty. While certain factors, such as scaling up the language model size, slightly mitigate text bias, others like token order can exacerbate it due to positional biases inherited from language models. To address this issue, we explore supervised fine-tuning with text augmentation and demonstrate its effectiveness in reducing text bias. Additionally, we provide a theoretical analysis suggesting that the blind faith in text phenomenon may stem from an imbalance of pure text and multi-modal data during training. Our findings highlight the need for balanced training and careful consideration of modality interactions in VLMs to enhance their robustness and reliability in handling multi-modal data inconsistencies.

  • 4 authors
·
Mar 3 2

VR-Thinker: Boosting Video Reward Models through Thinking-with-Image Reasoning

Recent advancements in multimodal reward models (RMs) have substantially improved post-training for visual generative models. However, current RMs face inherent limitations: (1) visual inputs consume large context budgets, forcing fewer frames and causing loss of fine-grained details; and (2) all visual information is packed into the initial prompt, exacerbating hallucination and forgetting during chain-of-thought reasoning. To overcome these issues, we introduce VideoReward Thinker (VR-Thinker), a thinking-with-image framework that equips the RM with visual reasoning operations (e.g., select frame) and a configurable visual memory window. This allows the RM to actively acquire and update visual evidence within context limits, improving reasoning fidelity and reliability. We activate visual reasoning via a reinforcement fine-tuning pipeline: (i) Cold Start with curated visual chain-of-thought data to distill basic reasoning skills and operation formatting; (ii) select samples whose per-dimension and overall judgments are all correct, then conduct Rejection sampling Fine-Tuning on these high-quality traces to further enhance reasoning; and (iii) apply Group Relative Policy Optimization (GRPO) to strengthen reasoning. Our approach delivers state-of-the-art accuracy among open-source models on video preference benchmarks, especially for longer videos: a 7B VR-Thinker achieves 80.5% on VideoGen Reward, 82.3% on GenAI-Bench, and 75.6% on MJ-Bench-Video. These results validate the effectiveness and promise of thinking-with-image multimodal reward modeling.

NJU-LINK NJU-LINK Lab
·
Oct 12 2

Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting

Synthesizing high-fidelity frozen 3D scenes from monocular Mannequin-Challenge (MC) videos is a unique problem distinct from standard dynamic scene reconstruction. Instead of focusing on modeling motion, our goal is to create a frozen scene while strategically preserving subtle dynamics to enable user-controlled instant selection. To achieve this, we introduce a novel application of dynamic Gaussian splatting: the scene is modeled dynamically, which retains nearby temporal variation, and a static scene is rendered by fixing the model's time parameter. However, under this usage, monocular capture with sparse temporal supervision introduces artifacts like ghosting and blur for Gaussians that become unobserved or occluded at weakly supervised timestamps. We propose Splannequin, an architecture-agnostic regularization that detects two states of Gaussian primitives, hidden and defective, and applies temporal anchoring. Under predominantly forward camera motion, hidden states are anchored to their recent well-observed past states, while defective states are anchored to future states with stronger supervision. Our method integrates into existing dynamic Gaussian pipelines via simple loss terms, requires no architectural changes, and adds zero inference overhead. This results in markedly improved visual quality, enabling high-fidelity, user-selectable frozen-time renderings, validated by a 96% user preference. Project page: https://chien90190.github.io/splannequin/

Improving Long-Text Alignment for Text-to-Image Diffusion Models

The rapid advancement of text-to-image (T2I) diffusion models has enabled them to generate unprecedented results from given texts. However, as text inputs become longer, existing encoding methods like CLIP face limitations, and aligning the generated images with long texts becomes challenging. To tackle these issues, we propose LongAlign, which includes a segment-level encoding method for processing long texts and a decomposed preference optimization method for effective alignment training. For segment-level encoding, long texts are divided into multiple segments and processed separately. This method overcomes the maximum input length limits of pretrained encoding models. For preference optimization, we provide decomposed CLIP-based preference models to fine-tune diffusion models. Specifically, to utilize CLIP-based preference models for T2I alignment, we delve into their scoring mechanisms and find that the preference scores can be decomposed into two components: a text-relevant part that measures T2I alignment and a text-irrelevant part that assesses other visual aspects of human preference. Additionally, we find that the text-irrelevant part contributes to a common overfitting problem during fine-tuning. To address this, we propose a reweighting strategy that assigns different weights to these two components, thereby reducing overfitting and enhancing alignment. After fine-tuning 512 times 512 Stable Diffusion (SD) v1.5 for about 20 hours using our method, the fine-tuned SD outperforms stronger foundation models in T2I alignment, such as PixArt-alpha and Kandinsky v2.2. The code is available at https://github.com/luping-liu/LongAlign.

  • 6 authors
·
Oct 15, 2024 2

Health system learning achieves generalist neuroimaging models

Frontier artificial intelligence (AI) models, such as OpenAI's GPT-5 and Meta's DINOv3, have advanced rapidly through training on internet-scale public data, yet such systems lack access to private clinical data. Neuroimaging, in particular, is underrepresented in the public domain due to identifiable facial features within MRI and CT scans, fundamentally restricting model performance in clinical medicine. Here, we show that frontier models underperform on neuroimaging tasks and that learning directly from uncurated data generated during routine clinical care at health systems, a paradigm we call health system learning, yields high-performance, generalist neuroimaging models. We introduce NeuroVFM, a visual foundation model trained on 5.24 million clinical MRI and CT volumes using a scalable volumetric joint-embedding predictive architecture. NeuroVFM learns comprehensive representations of brain anatomy and pathology, achieving state-of-the-art performance across multiple clinical tasks, including radiologic diagnosis and report generation. The model exhibits emergent neuroanatomic understanding and interpretable visual grounding of diagnostic findings. When paired with open-source language models through lightweight visual instruction tuning, NeuroVFM generates radiology reports that surpass frontier models in accuracy, clinical triage, and expert preference. Through clinically grounded visual understanding, NeuroVFM reduces hallucinated findings and critical errors, offering safer clinical decision support. These results establish health system learning as a paradigm for building generalist medical AI and provide a scalable framework for clinical foundation models.

  • 17 authors
·
Nov 23

WorldSimBench: Towards Video Generation Models as World Simulators

Recent advancements in predictive models have demonstrated exceptional capabilities in predicting the future state of objects and scenes. However, the lack of categorization based on inherent characteristics continues to hinder the progress of predictive model development. Additionally, existing benchmarks are unable to effectively evaluate higher-capability, highly embodied predictive models from an embodied perspective. In this work, we classify the functionalities of predictive models into a hierarchy and take the first step in evaluating World Simulators by proposing a dual evaluation framework called WorldSimBench. WorldSimBench includes Explicit Perceptual Evaluation and Implicit Manipulative Evaluation, encompassing human preference assessments from the visual perspective and action-level evaluations in embodied tasks, covering three representative embodied scenarios: Open-Ended Embodied Environment, Autonomous, Driving, and Robot Manipulation. In the Explicit Perceptual Evaluation, we introduce the HF-Embodied Dataset, a video assessment dataset based on fine-grained human feedback, which we use to train a Human Preference Evaluator that aligns with human perception and explicitly assesses the visual fidelity of World Simulators. In the Implicit Manipulative Evaluation, we assess the video-action consistency of World Simulators by evaluating whether the generated situation-aware video can be accurately translated into the correct control signals in dynamic environments. Our comprehensive evaluation offers key insights that can drive further innovation in video generation models, positioning World Simulators as a pivotal advancement toward embodied artificial intelligence.

  • 13 authors
·
Oct 23, 2024 2

PPLLaVA: Varied Video Sequence Understanding With Prompt Guidance

The past year has witnessed the significant advancement of video-based large language models. However, the challenge of developing a unified model for both short and long video understanding remains unresolved. Most existing video LLMs cannot handle hour-long videos, while methods custom for long videos tend to be ineffective for shorter videos and images. In this paper, we identify the key issue as the redundant content in videos. To address this, we propose a novel pooling strategy that simultaneously achieves token compression and instruction-aware visual feature aggregation. Our model is termed Prompt-guided Pooling LLaVA, or PPLLaVA for short. Specifically, PPLLaVA consists of three core components: the CLIP-based visual-prompt alignment that extracts visual information relevant to the user's instructions, the prompt-guided pooling that compresses the visual sequence to arbitrary scales using convolution-style pooling, and the clip context extension designed for lengthy prompt common in visual dialogue. Moreover, our codebase also integrates the most advanced video Direct Preference Optimization (DPO) and visual interleave training. Extensive experiments have validated the performance of our model. With superior throughput and only 1024 visual context, PPLLaVA achieves better results on image benchmarks as a video LLM, while achieving state-of-the-art performance across various video benchmarks, excelling in tasks ranging from caption generation to multiple-choice questions, and handling video lengths from seconds to hours. Codes have been available at https://github.com/farewellthree/PPLLaVA.

  • 7 authors
·
Nov 4, 2024 1

USER-VLM 360: Personalized Vision Language Models with User-aware Tuning for Social Human-Robot Interactions

The integration of vision-language models into robotic systems constitutes a significant advancement in enabling machines to interact with their surroundings in a more intuitive manner. While VLMs offer rich multimodal reasoning, existing approaches lack user-specific adaptability, often relying on generic interaction paradigms that fail to account for individual behavioral, contextual, or socio-emotional nuances. When customization is attempted, ethical concerns arise from unmitigated biases in user data, risking exclusion or unfair treatment. To address these dual challenges, we propose User-VLM 360{\deg}, a holistic framework integrating multimodal user modeling with bias-aware optimization. Our approach features: (1) user-aware tuning that adapts interactions in real time using visual-linguistic signals; (2) bias mitigation via preference optimization; and (3) curated 360{\deg} socio-emotive interaction datasets annotated with demographic, emotion, and relational metadata. Evaluations across eight benchmarks demonstrate state-of-the-art results: +35.3% F1 in personalized VQA, +47.5% F1 in facial features understanding, 15% bias reduction, and 30X speedup over baselines. Ablation studies confirm component efficacy, and deployment on the Pepper robot validates real-time adaptability across diverse users. We open-source parameter-efficient 3B/10B models and an ethical verification framework for responsible adaptation.

  • 6 authors
·
Feb 14

VideoDrafter: Content-Consistent Multi-Scene Video Generation with LLM

The recent innovations and breakthroughs in diffusion models have significantly expanded the possibilities of generating high-quality videos for the given prompts. Most existing works tackle the single-scene scenario with only one video event occurring in a single background. Extending to generate multi-scene videos nevertheless is not trivial and necessitates to nicely manage the logic in between while preserving the consistent visual appearance of key content across video scenes. In this paper, we propose a novel framework, namely VideoDrafter, for content-consistent multi-scene video generation. Technically, VideoDrafter leverages Large Language Models (LLM) to convert the input prompt into comprehensive multi-scene script that benefits from the logical knowledge learnt by LLM. The script for each scene includes a prompt describing the event, the foreground/background entities, as well as camera movement. VideoDrafter identifies the common entities throughout the script and asks LLM to detail each entity. The resultant entity description is then fed into a text-to-image model to generate a reference image for each entity. Finally, VideoDrafter outputs a multi-scene video by generating each scene video via a diffusion process that takes the reference images, the descriptive prompt of the event and camera movement into account. The diffusion model incorporates the reference images as the condition and alignment to strengthen the content consistency of multi-scene videos. Extensive experiments demonstrate that VideoDrafter outperforms the SOTA video generation models in terms of visual quality, content consistency, and user preference.

  • 4 authors
·
Jan 2, 2024 2